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Katana Boy – Stylized 3D Game Character | No Surrender Heroes

Katana Boy – Stylized 3D Game Character

Katana Boy is a stylized, game-ready character created for the Web3 title No Surrender Heroes.

Designed as a fast, agile combat unit, the character emphasizes sharp silhouettes, readable forms, and strong color contrast to support dynamic gameplay visibility.

Pixune Studios handled the full production pipeline, including high-poly sculpting, optimized retopology, PBR texturing, rigging, and animation integration.

The character was optimized for real-time performance while maintaining stylized appeal suitable for both in-game use and promotional materials.

🔗 Full Project:
https://www.artstation.com/artwork/x3nqQ4
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Production Breakdown
• High-poly sculpt (ZBrush)
• Game-ready topology optimization
• Stylized shader calibration
• Rigging and deformation testing
• Combat animation set implementation
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Created by Pixune Studios
3D Character Modeling, Texturing, Rigging & Animation
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● Services we provide:
✅ Game Art Services
(🔗) https://pixune.com/game-art-studio/
✅ Game Trailer Services
(🔗) https://pixune.com/video-game-trailer-services/
✅ 3D Game Art Services
(🔗) https://pixune.com/3d-game-art-outsourcing/
✅ Game Animation Services
(🔗) https://pixune.com/game-animation-studio/
✅ Character Animation Services
(🔗) https://pixune.com/character-animation-studio/
✅ 3D Character Modeling Services
(🔗) https://pixune.com/3d-character-modeling-company/
✅ 3D Modeling Services
(🔗) https://pixune.com/3d-modeling-services/
✅ 3D Sculpting Services
(🔗) https://pixune.com/3d-sculpting-services/
✅ 3D Texturing Services
(🔗) https://pixune.com/3d-texturing-services/
✅ 3D Rigging Services
(🔗) https://pixune.com/3d-rigging-services/